3D and images¶
A 3D panel sits in a document cell like a plot. The built-in renderer draws solids and meshes as vector paths and resolves depth between intersecting parts. For photographic lighting, Inklet renders a Blender scene and keeps its annotations as vector geometry, positioned with the saved camera and depth pass. Calibrated microscopy volumes have their own section.
Built-in 3D and images
The built-in renderer writes vector artwork from solids and meshes. It needs no GPU, Blender or network connection.
Blender scenes
Blender renders the pixels. Labels, leaders, dimensions and paths stay vector in SVG and PDF, and editing them does not render again.
Worked examples
Requirements¶
The built-in renderer uses the core package. Raster images use the images
extra. Blender scenes need a Blender installation; the
compatibility matrix lists the tested versions. See
installation for the extras.